DynamicSoundEffectInstance.GetSampleDuration Method (Microsoft.Xna.Framework.Audio)
Returns the duration of an audio buffer of the specified size, based on the settings of this instance.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public TimeSpan GetSampleDuration( int sizeInBytes )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- sizeInBytes
-
Type: System.Int32
Size of the buffer, in bytes.
Return Value
Type: System.TimeSpanThe playback length of the buffer.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web