DynamicSoundEffectInstance.Stop Method (Microsoft.Xna.Framework.Audio)
Stops playing the DynamicSoundEffectInstance.
If the immediate parameter is false, this call has no effect.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public void Stop( bool immediate )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- immediate
-
Type: System.Boolean
When set to false, this call has no effect.
Calling this also releases all queued buffers.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web