SoundBank.PlayCue Method (Microsoft.Xna.Framework.Audio)

Plays a cue with static 3D positional information.

Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public void PlayCue(
	string name, 
	AudioListener listener, 
	AudioEmitter emitter
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

name
Type: System.String
The name of the cue to play.
listener
Type: Microsoft.Xna.Framework.Audio.AudioListener
The listener state.
emitter
Type: Microsoft.Xna.Framework.Audio.AudioEmitter
The cue emitter state.
Commonly used for short lived effects. To dynamically change the 3D positional information on a cue over time use GetCue(string) and Apply3D(AudioListener, AudioEmitter).
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web