SoundEffectInstance.Apply3D Method (Microsoft.Xna.Framework.Audio)
Applies 3D positioning to the SoundEffectInstance using a single listener.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public void Apply3D( AudioListener listener, AudioEmitter emitter )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- listener
-
Type: Microsoft.Xna.Framework.Audio.AudioListener
Data about the listener.
- emitter
-
Type: Microsoft.Xna.Framework.Audio.AudioEmitter
Data about the source of emission.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web