SoundEffect.CreateInstance Method (Microsoft.Xna.Framework.Audio)

Creates a new SoundEffectInstance for this SoundEffect.

Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public SoundEffectInstance CreateInstance()

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Return Value

Type: Microsoft.Xna.Framework.Audio.SoundEffectInstance
A new SoundEffectInstance for this SoundEffect.
Creating a SoundEffectInstance before calling SoundEffectInstance.Play() allows you to access advanced playback features, such as volume, pitch, and 3D positioning.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web