AudioProfile.ConvertAudio Method (Microsoft.Xna.Framework.Content.Pipeline.Audio)

Converts the audio content to work on targeted platform.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Audio
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public abstract ConversionQuality ConvertAudio(
	TargetPlatform platform, 
	ConversionQuality quality, 
	AudioContent content
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

platform
Type: Microsoft.Xna.Framework.Content.Pipeline.TargetPlatform
The platform to build the audio content for.
quality
Type: Microsoft.Xna.Framework.Content.Pipeline.Audio.ConversionQuality
The suggested audio quality level.
content
Type: Microsoft.Xna.Framework.Content.Pipeline.Audio.AudioContent
The audio content to convert.

Return Value

Type: Microsoft.Xna.Framework.Content.Pipeline.Audio.ConversionQuality
The quality used for conversion which could be different from the suggested quality.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop