ContentIdentity.ContentIdentity Method (Microsoft.Xna.Framework.Content.Pipeline)
Initializes a new instance of ContentIdentity with the specified values.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public ContentIdentity( string sourceFilename, string sourceTool )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- sourceFilename
-
Type: System.String
The absolute path to the file name of the asset source.
- sourceTool
-
Type: System.String
The name of the digital content creation (DCC) tool that created the asset.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop