ContentProcessorContext.AddOutputFile Method (Microsoft.Xna.Framework.Content.Pipeline)

Add a file name to the list of related output files maintained by the build item. This allows tracking build items that build multiple output files.

Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public abstract void AddOutputFile(
	string filename
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

filename
Type: System.String
The name of the file.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop