ContentProcessorContext.AddOutputFile Method (Microsoft.Xna.Framework.Content.Pipeline)
Add a file name to the list of related output files maintained by the build item. This allows tracking build items that build multiple output files.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public abstract void AddOutputFile( string filename )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- filename
-
Type: System.String
The name of the file.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop