ContentProcessorContext.Convert<TInput,TOutput> Method (Microsoft.Xna.Framework.Content.Pipeline)
Converts a content item object using the specified content processor.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public TOutput Convert<TInput,TOutput>( TInput input, string processorName )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- input
-
Type: TInput
Source content to be converted.
- processorName
-
Type: System.String
Optional processor for this content.
Return Value
Type: TOutputReference of the final converted content.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop