ContentProcessorContext.Convert<TInput,TOutput> Method (Microsoft.Xna.Framework.Content.Pipeline)

Converts a content item object using the specified content processor.

Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public TOutput Convert<TInput,TOutput>(
	TInput input, 
	string processorName
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

input
Type: TInput
Source content to be converted.
processorName
Type: System.String
Optional processor for this content.

Return Value

Type: TOutput
Reference of the final converted content.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop