ContentStatsCollection.RecordStats Method (Microsoft.Xna.Framework.Content.Pipeline)

Store content building stats for a source file.

Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public void RecordStats(
	string sourceFile, 
	string destFile, 
	string processorType, 
	Type contentType, 
	float buildSeconds
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

sourceFile
Type: System.String
The absolute path to the source asset file.
destFile
Type: System.String
The absolute path to the destination content file.
processorType
Type: System.String
The type name of the content processor.
contentType
Type: System.Type
The content type object.
buildSeconds
Type: System.Single
The build time in seconds.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop