AnimationChannel.Add Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Adds a new keyframe to the collection, automatically sorting the contents according to keyframe times.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public int Add( AnimationKeyframe item )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- item
-
Type: Microsoft.Xna.Framework.Content.Pipeline.Graphics.AnimationKeyframe
Keyframe to be added to the channel.
Return Value
Type: System.Int32Index of the new keyframe.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop