NodeContentCollection.SetParent Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Modifies the value of the parent object of the specified child object.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
protected void SetParent( NodeContent child, NodeContent parent )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- child
-
Type: Microsoft.Xna.Framework.Content.Pipeline.Graphics.NodeContent
The child of the parent being modified.
- parent
-
Type: Microsoft.Xna.Framework.Content.Pipeline.Graphics.NodeContent
The new value for the parent object.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop