TextureCubeContent.Validate Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)

Verifies that all contents of this texture are present, correct and match the capabilities of the device.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public void Validate(
	Nullable<GraphicsProfile> targetProf
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

targetProf
Type: Nullable<GraphicsProfile>
The profile identifier that defines the capabilities of the device.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop