TextureProfile.PlatformCompressTexture Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
protected abstract void PlatformCompressTexture( ContentProcessorContext context, TextureContent content, TextureProcessorOutputFormat format, bool isSpriteFont )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- isSpriteFont
-
Type: System.Boolean
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop