VertexChannelCollection.ConvertChannelContent<TargetType> Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)

Converts the channel, specified by name to another vector format.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public VertexChannel<TargetType> ConvertChannelContent<TargetType>(
	string name
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

name
Type: System.String
Name of the channel to be converted.

Return Value

Type: VertexChannel<TargetType>
New channel in the specified format.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop