VertexChannelNames.EncodeName Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)

Combines a channel name stub and usage index into a string name.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public static string EncodeName(
	string baseName, 
	int usageIndex
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

baseName
Type: System.String
A channel base name stub.
usageIndex
Type: System.Int32
A channel usage index.

Return Value

Type: System.String
Resulting encoded name.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop