VertexChannel<T>.ReadConvertedContent<TargetType> Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)

Reads channel content and automatically converts it to the specified vector format.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public IEnumerable<TargetType> ReadConvertedContent<TargetType>()

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Return Value

Type: IEnumerable<TargetType>
The converted channel data.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop