VertexChannel<T>.ReadConvertedContent<TargetType> Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Reads channel content and automatically converts it to the specified vector format.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public IEnumerable<TargetType> ReadConvertedContent<TargetType>()
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Return Value
Type: IEnumerable<TargetType>The converted channel data.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop