VertexContent.RemoveRange Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Removes a range of vertex indices from the specified location in both PositionIndices and VertexChannel<T>.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public void RemoveRange( int index, int count )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- index
-
Type: System.Int32
Index of the first vertex index to be removed.
- count
-
Type: System.Int32
Number of indices to remove.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop