IContentImporter.Import Method (Microsoft.Xna.Framework.Content.Pipeline)

Imports an asset from the specified file.

Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public abstract object Import(
	string filename, 
	ContentImporterContext context
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

filename
Type: System.String
Name of the game asset file.
context
Type: Microsoft.Xna.Framework.Content.Pipeline.ContentImporterContext
A ContentImporterContext class containing information for importing a game asset, such as a logger interface.

Return Value

Type: System.Object
Resulting game asset.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop