CompiledEffectContent.GetEffectCode Method (Microsoft.Xna.Framework.Content.Pipeline.Processors)

Retrieves the compiled byte code for this shader.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public Byte[] GetEffectCode()

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Return Value

Type: System.Byte[]
The compiled bytecode.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop