LocalizedFontProcessor.Process Method (Microsoft.Xna.Framework.Content.Pipeline.Processors)

Converts a font description into SpriteFont format.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public SpriteFontContent Process(
	LocalizedFontDescription input, 
	ContentProcessorContext context
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop