ModelProcessor.Process Method (Microsoft.Xna.Framework.Content.Pipeline.Processors)
Processes the specified input data and returns the result.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public ModelContent Process( NodeContent input, ContentProcessorContext context )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- input
-
Type: Microsoft.Xna.Framework.Content.Pipeline.Graphics.NodeContent
Existing content object being processed.
- context
-
Type: Microsoft.Xna.Framework.Content.Pipeline.ContentProcessorContext
Contains any required custom process parameters.
Return Value
Type: Microsoft.Xna.Framework.Content.Pipeline.Processors.ModelContentA typed object representing the processed input.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop