ModelProcessor.ProcessVertexChannel Method (Microsoft.Xna.Framework.Content.Pipeline.Processors)
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
protected void ProcessVertexChannel( GeometryContent geometry, int vertexChannelIndex, ContentProcessorContext context )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- vertexChannelIndex
-
Type: System.Int32
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop