PassThroughProcessor.Process Method (Microsoft.Xna.Framework.Content.Pipeline.Processors)

Processes the specified input data and returns the result.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public object Process(
	object input, 
	ContentProcessorContext context
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

input
Type: System.Object
Existing content object being processed.
context
Type: Microsoft.Xna.Framework.Content.Pipeline.ContentProcessorContext
Contains any required custom process parameters.

Return Value

Type: System.Object
A typed object representing the processed input.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop