GraphicsDevice.SetRenderTarget Method (Microsoft.Xna.Framework.Graphics)
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public void SetRenderTarget( RenderTargetCube renderTarget, CubeMapFace cubeMapFace )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- renderTarget
-
Type: Microsoft.Xna.Framework.Graphics.RenderTargetCube
- cubeMapFace
-
Type: Microsoft.Xna.Framework.Graphics.CubeMapFace
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web