MathHelper.Lerp Method (Microsoft.Xna.Framework)

Linearly interpolates between two values.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public static float Lerp(
	float value1, 
	float value2, 
	float amount
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

value1
Type: System.Single
Source value.
value2
Type: System.Single
Destination value.
amount
Type: System.Single
Value between 0 and 1 indicating the weight of value2.

Return Value

Type: System.Single
Interpolated value.
This method performs the linear interpolation based on the following formula: value1 + (value2 - value1) * amount. Passing amount a value of 0 will cause value1 to be returned, a value of 1 will cause value2 to be returned. See LerpPrecise(float, float, float) for a less efficient version with more precision around edge cases.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web