Matrix.CreateRotationZ Method (Microsoft.Xna.Framework)

Creates a new rotation Matrix around Z axis.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public static Matrix CreateRotationZ(
	float radians
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

radians
Type: System.Single
Angle in radians.

Return Value

Type: Microsoft.Xna.Framework.Matrix
The rotation Matrix around Z axis.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web