Quaternion.Lerp Method (Microsoft.Xna.Framework)
Performs a linear blend between two quaternions.
- C#
- VB
- F#
public static void Lerp( Quaternion quaternion1, Quaternion quaternion2, float amount, out Quaternion result )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- quaternion1
-
Type: Microsoft.Xna.Framework.Quaternion
Source Quaternion.
- quaternion2
-
Type: Microsoft.Xna.Framework.Quaternion
Source Quaternion.
- amount
-
Type: System.Single
The blend amount where 0 returns quaternion1 and 1 quaternion2.
- result
-
Type: out Microsoft.Xna.Framework.Quaternion
The result of linear blending between two quaternions as an output parameter.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web