Vector2.LerpPrecise Method (Microsoft.Xna.Framework)
Creates a new Vector2 that contains linear interpolation of the specified vectors.
Uses LerpPrecise(float, float, float) on MathHelper for the interpolation.
Less efficient but more precise compared to Lerp(Vector2, Vector2, float, out Vector2).
See remarks section of LerpPrecise(float, float, float) on MathHelper for more info.
- C#
- VB
- F#
public static void LerpPrecise( Vector2 value1, Vector2 value2, float amount, out Vector2 result )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- value1
-
Type: Microsoft.Xna.Framework.Vector2
The first vector.
- value2
-
Type: Microsoft.Xna.Framework.Vector2
The second vector.
- amount
-
Type: System.Single
Weighting value(between 0.0 and 1.0).
- result
-
Type: out Microsoft.Xna.Framework.Vector2
The result of linear interpolation of the specified vectors as an output parameter.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web