Vector3.CatmullRom Method (Microsoft.Xna.Framework)
Creates a new Vector3 that contains CatmullRom interpolation of the specified vectors.
- C#
- VB
- F#
public static void CatmullRom( Vector3 value1, Vector3 value2, Vector3 value3, Vector3 value4, float amount, out Vector3 result )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- value1
-
Type: Microsoft.Xna.Framework.Vector3
The first vector in interpolation.
- value2
-
Type: Microsoft.Xna.Framework.Vector3
The second vector in interpolation.
- value3
-
Type: Microsoft.Xna.Framework.Vector3
The third vector in interpolation.
- value4
-
Type: Microsoft.Xna.Framework.Vector3
The fourth vector in interpolation.
- amount
-
Type: System.Single
Weighting factor.
- result
-
Type: out Microsoft.Xna.Framework.Vector3
The result of CatmullRom interpolation as an output parameter.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web