Vector3.LerpPrecise Method (Microsoft.Xna.Framework)
Creates a new Vector3 that contains linear interpolation of the specified vectors.
Uses LerpPrecise(float, float, float) on MathHelper for the interpolation.
Less efficient but more precise compared to Lerp(Vector3, Vector3, float, out Vector3).
See remarks section of LerpPrecise(float, float, float) on MathHelper for more info.
- C#
- VB
- F#
public static void LerpPrecise( Vector3 value1, Vector3 value2, float amount, out Vector3 result )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- value1
-
Type: Microsoft.Xna.Framework.Vector3
The first vector.
- value2
-
Type: Microsoft.Xna.Framework.Vector3
The second vector.
- amount
-
Type: System.Single
Weighting value(between 0.0 and 1.0).
- result
-
Type: out Microsoft.Xna.Framework.Vector3
The result of linear interpolation of the specified vectors as an output parameter.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web