Vector3.TransformNormal Method (Microsoft.Xna.Framework)
Creates a new Vector3 that contains a transformation of the specified normal by the specified Matrix.
- C#
- VB
- F#
public static void TransformNormal( Vector3 normal, Matrix matrix, out Vector3 result )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- normal
-
Type: Microsoft.Xna.Framework.Vector3
Source Vector3 which represents a normal vector.
- matrix
-
Type: Microsoft.Xna.Framework.Matrix
The transformation Matrix.
- result
-
Type: out Microsoft.Xna.Framework.Vector3
Transformed normal as an output parameter.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web