Vector4.Transform Method (Microsoft.Xna.Framework)

Creates a new Vector4 that contains a transformation of 3d-vector by the specified Matrix.

Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public static Vector4 Transform(
	Vector3 value, 
	Matrix matrix
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

value
Type: Microsoft.Xna.Framework.Vector3
Source Vector3.
matrix
Type: Microsoft.Xna.Framework.Matrix
The transformation Matrix.

Return Value

Type: Microsoft.Xna.Framework.Vector4
Transformed Vector4.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web