Vector4.Vector4 Method (Microsoft.Xna.Framework)
Constructs a 3d vector with X, Y, Z from Vector3 and W from a scalar.
- C#
- VB
- F#
public Vector4( Vector3 value, float w )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- value
-
Type: Microsoft.Xna.Framework.Vector3
The x, y and z coordinates in 4d-space.
- w
-
Type: System.Single
The w coordinate in 4d-space.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web