Vector4.Vector4 Method (Microsoft.Xna.Framework)
Constructs a 3d vector with X and Z from Vector2 and Z and W from the scalars.
- C#
- VB
- F#
public Vector4( Vector2 value, float z, float w )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- value
-
Type: Microsoft.Xna.Framework.Vector2
The x and y coordinates in 4d-space.
- z
-
Type: System.Single
The z coordinate in 4d-space.
- w
-
Type: System.Single
The w coordinate in 4d-space.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web