Microsoft.Xna.Framework.Input Namespace
Provides functionality to handle input from keyboards, mice, gamepads, etc.
Platforms | Name | Description | |
---|---|---|---|
GamePad | Supports querying the game controllers and setting the vibration motors. | ||
Joystick | Allows interaction with joysticks. Unlike GamePad the number of Buttons/Axes/DPads is not limited. | ||
Keyboard | Allows getting keystrokes from keyboard. | ||
KeyboardInput | |||
KeyboardUtil | |||
MessageBox | |||
Mouse | Allows reading position and button click information from mouse. | ||
MouseCursor | Describes a mouse cursor. |
Platforms | Name | Description | |
---|---|---|---|
GamePadButtons | A struct that represents the current button states for the controller. | ||
GamePadCapabilities | A stuct that represents the controller capabilities. | ||
GamePadDPad | |||
GamePadState | Represents specific information about the state of the controller, including the current state of buttons and sticks. This is implemented as a partial struct to allow for individual platforms to offer additional data without separate state queries to GamePad. | ||
GamePadThumbSticks | A struct that represents the current stick (thumbstick) states for the controller. | ||
GamePadTriggers | A struct that countains information on the left and the right trigger buttons. | ||
JoystickCapabilities | Describes joystick capabilities. | ||
JoystickHat | Describes joystick hat state. | ||
JoystickState | Describes current joystick state. | ||
KeyboardState | Holds the state of keystrokes by a keyboard. | ||
MouseState | Represents a mouse state with cursor position and button press information. |
Platforms | Name | Description | |
---|---|---|---|
ButtonState | Defines a button state for buttons of mouse, gamepad or joystick. | ||
Buttons | Defines the buttons on gamepad. | ||
GamePadDeadZone | Specifies a type of dead zone processing to apply to Xbox 360 Controller analog sticks when calling GetState. | ||
GamePadType | Defines a type of gamepad. | ||
KeyState | Identifies the state of a keyboard key. | ||
Keys | Defines the keys on a keyboard. |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web