Microphone.BufferDuration Property (Microsoft.Xna.Framework.Audio)
Gets or sets the capture buffer duration. This value must be greater than 100 milliseconds, lower than 1000 milliseconds, and must be 10 milliseconds aligned (BufferDuration % 10 == 10).
Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public TimeSpan BufferDuration { get; set; }
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Property Value
Type: System.TimeSpan
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web