ContentManager.LoadedAssets Property (Microsoft.Xna.Framework.Content)

Virtual property to allow a derived ContentManager to have it's assets reloaded

Namespace: Microsoft.Xna.Framework.Content
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
protected Dictionary<string,object> LoadedAssets { get; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: Dictionary<System.String, System.Object>
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web