AudioContent.LoopStart Property (Microsoft.Xna.Framework.Content.Pipeline.Audio)

The current loop start location in samples.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Audio
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public int LoopStart { get; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: System.Int32
This changes from the source loop start to the output loop start after conversion.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop