AudioFormat.NativeWaveFormat Property (Microsoft.Xna.Framework.Content.Pipeline.Audio)
Gets the raw byte buffer for the format. For non-PCM formats, this buffer contains important format-specific information beyond the basic format information exposed in other properties of the AudioFormat type.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Audio
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public ReadOnlyCollection<Byte> NativeWaveFormat { get; }
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Property Value
Type: ReadOnlyCollection<System.Byte>The raw byte buffer represented in a collection.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop