MaterialProcessor.GenerateMipmaps Property (Microsoft.Xna.Framework.Content.Pipeline.Processors)
Specifies if a full chain of mipmaps are generated from the source material. Existing mipmaps of the material are not replaced.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public bool GenerateMipmaps { get; set; }
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Property Value
Type: System.Booleantrue if mipmap generation is enabled; false otherwise.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop