MaterialProcessor.PremultiplyTextureAlpha Property (Microsoft.Xna.Framework.Content.Pipeline.Processors)

Specifies whether alpha premultiply of textures is enabled.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public bool PremultiplyTextureAlpha { get; set; }

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Property Value

Type: System.Boolean
true if alpha premultiply is enabled; false otherwise.
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop