Game.MaxElapsedTime Property (Microsoft.Xna.Framework)
The maximum amount of time we will frameskip over and only perform Update calls with no Draw calls.
MonoGame extension.
- C#
- VB
- F#
public TimeSpan MaxElapsedTime { get; set; }
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Property Value
Type: System.TimeSpan
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web