GraphicsDeviceManager.SynchronizeWithVerticalRetrace Property (Microsoft.Xna.Framework)
Indicates the desire for vsync when presenting the back buffer.
- C#
- VB
- F#
public bool SynchronizeWithVerticalRetrace { get; set; }
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Property Value
Type: System.Boolean
Vsync limits the frame rate of the game to the monitor referesh rate to prevent screen tearing.
When called at startup this will automatically set the vsync mode during initialization. If
set after startup you must call ApplyChanges() for the vsync mode to be changed.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web