GraphicsDevice.Handle Property (Microsoft.Xna.Framework.Graphics)
Returns a handle to internal device object. Valid only on DirectX platforms.
For usage, convert this to SharpDX.Direct3D11.Device.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public object Handle { get; }
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Property Value
Type: System.Object
Supported in:
Windows DirectX Desktop
Windows DirectX Desktop