AudioEmitter Class (Microsoft.Xna.Framework.Audio)
Represents a 3D audio emitter. Used to simulate 3D audio effects.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public class AudioEmitter
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The AudioEmitter type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
AudioEmitter | Initializes a new AudioEmitter instance. |
Platforms | Name | Description | |
---|---|---|---|
DopplerScale | Gets or sets a scale applied to the Doppler effect between the AudioEmitter and an AudioListener. | ||
Forward | Gets or sets the emitter's forward vector. | ||
Position | Gets or sets the position of this emitter. | ||
Up | Gets or sets the emitter's Up vector. | ||
Velocity | Gets or sets the emitter's velocity vector. |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web