AudioStopOptions Enumeration (Microsoft.Xna.Framework.Audio)
Controls how Cue objects should cease playback when told to stop.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public enum AudioStopOptions
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The AudioStopOptions type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
AsAuthored | Stop normally, playing any pending release phases or transitions. | ||
Immediate | Immediately stops the cue, ignoring any pending release phases or transitions. |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web