AudioStopOptions Enumeration (Microsoft.Xna.Framework.Audio)

Controls how Cue objects should cease playback when told to stop.

Namespace: Microsoft.Xna.Framework.Audio
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public enum AudioStopOptions

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The AudioStopOptions type exposes the following members.

  Platforms Name Description
AsAuthored Stop normally, playing any pending release phases or transitions. 
Immediate Immediately stops the cue, ignoring any pending release phases or transitions. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web