ContentSerializerRuntimeTypeAttribute Class (Microsoft.Xna.Framework.Content)
This is used to specify the type to use when deserializing this object at runtime.
System.Object
System.Attribute
Microsoft.Xna.Framework.Content.ContentSerializerRuntimeTypeAttribute
System.Attribute
Microsoft.Xna.Framework.Content.ContentSerializerRuntimeTypeAttribute
Namespace: Microsoft.Xna.Framework.Content
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
[AttributeUsageAttribute(12)] public sealed class ContentSerializerRuntimeTypeAttribute : Attribute
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The ContentSerializerRuntimeTypeAttribute type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
ContentSerializerRuntimeTypeAttribute | Creates an instance of the attribute. |
Platforms | Name | Description | |
---|---|---|---|
RuntimeType | The name of the type to use at runtime. |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web