ContentSerializerRuntimeTypeAttribute Class (Microsoft.Xna.Framework.Content)

This is used to specify the type to use when deserializing this object at runtime.
System.Object
   System.Attribute
      Microsoft.Xna.Framework.Content.ContentSerializerRuntimeTypeAttribute

Namespace: Microsoft.Xna.Framework.Content
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
[AttributeUsageAttribute(12)]
public sealed class ContentSerializerRuntimeTypeAttribute : Attribute

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The ContentSerializerRuntimeTypeAttribute type exposes the following members.

  Platforms Name Description
ContentSerializerRuntimeTypeAttribute Creates an instance of the attribute. 
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  Platforms Name Description
RuntimeType The name of the type to use at runtime. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web