ConversionFormat Enumeration (Microsoft.Xna.Framework.Content.Pipeline.Audio)
Target formats supported for audio source conversions.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Audio
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public enum ConversionFormat
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The ConversionFormat type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
Aac | Advanced Audio Coding | ||
Adpcm | Microsoft ADPCM encoding technique using 4 bits | ||
ImaAdpcm | QuickTime ADPCM format | ||
Pcm | 8/16-bit mono/stereo PCM audio 8KHz-48KHz | ||
Vorbis | Vorbis open, patent-free audio encoding | ||
WindowsMedia | Windows Media CBR formats (64 kbps, 128 kbps, 192 kbps) | ||
Xma | The Xbox compression format |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop