ExternalReference<T> Class (Microsoft.Xna.Framework.Content.Pipeline)
Specifies external references to a data file for the content item.
While the object model is instantiated, reference file names are absolute. When the file containing the external reference is serialized to disk, file names are relative to the file. This allows movement of the content tree to a different location without breaking internal links.
System.Object
Microsoft.Xna.Framework.Content.Pipeline.ContentItem
Microsoft.Xna.Framework.Content.Pipeline.ExternalReference<T>
Microsoft.Xna.Framework.Content.Pipeline.ContentItem
Microsoft.Xna.Framework.Content.Pipeline.ExternalReference<T>
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public sealed class ExternalReference<T> : ContentItem
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The ExternalReference<T> type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
ExternalReference<T>() | Initializes a new instance of ExternalReference. | ||
ExternalReference<T>(string) | Initializes a new instance of ExternalReference. | ||
ExternalReference<T>(string, ContentIdentity) | Initializes a new instance of ExternalReference, specifying the file path relative to another content item. |
Platforms | Name | Description | |
---|---|---|---|
Filename | Gets and sets the file name of an ExternalReference. | ||
Identity | Gets or sets the identity of the content item. (Inherited from ContentItem.) | ||
Name | Gets or sets the name of the content item. (Inherited from ContentItem.) | ||
OpaqueData | Gets the opaque data of the content item. (Inherited from ContentItem.) |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop